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The ClickableState enum represents the various states of a clickable element in the game.


enum ClickableState {
Clicked = 'clicked',
Hovered = 'hovered',
Pressed = 'pressed',
Released = 'released',
Disabled = 'disabled',

Enum Values

  • Clicked: The element has been clicked.
  • Hovered: The element is being hovered over.
  • Pressed: The element is being pressed.
  • Released: The element has been released.
  • Disabled: The element is disabled.