ButtonOptions
The ButtonOptions
interface represents the options for configuring a button in the game.
Definition
interface ButtonOptions {
nineSlices?: Map<ClickableState, NineSlice>;
sprites?: Map<ClickableState, Sprite>;
}
Properties
caution
You must provide one of these properties!
nineSlices
- Type:
Map<ClickableState, NineSlice>
(optional)
A map of ClickableState
to NineSlice
instances, which can be used to define the appearance of the button in different states using a nine-slice technique.
sprites
- Type:
Map<ClickableState, Sprite>
(optional)
A map of ClickableState
to Sprite
instances, which can be used to define the appearance of the button in different states using sprites.